Prototyping
Prototyping is the fabrication of one or more sample parts to test the function, form, or feel of a design concept. Prototyping can be an iterative process and will widely vary in complexity and cost based on finish quality and the process involved. However, physically interacting with a prototype is an irreplaceable experience that is key to identifying usablity issues and refining ergonomics.
Sketching
The core of conceptualization and ideation, sketching allows our industrial designers to quickly explore and communicate various functional and aesthetic directions. Sketching can be rougher for quick, broad exploration or more refined for honing in on a “look” or explaining an idea to outside stakeholders.
User Research
Who will actually be using your product? How will they use it? What do they really want? User research can help to define your market and clarify what problems need to be solved. This will drive a product’s function, features, and aesthetics. After all, a beautiful product is not much use if nobody buys it.
User-Centered Design
User-centered design is an approach to problem-solving that focuses passionately on the actual humans that will be the end users of a product. SPARK takes this approach with all design challenges, as we find it leads to the most elegant, creative, and desirable product solutions.